Tuesday, November 15, 2005

LOU13-The Name of The Game





Written Answer:

The Name of The Game

by PurpleRain

We r playing a game called "Life". The game category is "Role-Playing Game" (R.P.G). The play ground is called "the Earth". The play ground format is physical. The hint, and guidance is from a place called nonphysical.

The purpose of the game is fun. The basic of the game is freedom. The result of the game is an unavoidable expansion called growth.

The starting point is called "Birth". The quitting point is called "Death". Birth means entering the game, whereas Death means leaving the game. We can enter and leave the game for as many times as we wish to, and this is called "Reincarnation".

Every player has his own nonphysical counterpart, called "Inner Being" or "higher Self". IB communicate to us 24/7/365. Communication's technology utilised is called "Emotion". Communication's purpose is to assist us. Assistance's purpose is to help its physical counterpart to get whatever he is wanting.

The process of listening to this guidance and following accordingly is called "Emotional Journey". The process of gathering physical data and acting accordingly is called "Action Journey". The former is based on intuitive feeling, and the latter is based on logical thinking.

The joy of The Game is to experience that we r Creators. We r God, in physical format. The raw material to create is called "Source Energy". The end result of creation is called "Reality". The process of converting Source Energy to Reality is called "Manifestation". The coverting process is done thru mind technology called "Visualization" or "Imagination", thru which the blueprint of Reality is drawn, the mold of Reality is designed. The delay between the launching of creation and the manifestation of reality is called "Buffer of Time".

The process of condensing the Source Energy is called "Focusing". Focusing is activated by Intention and Belief. Intention is what we r wanting. Belief is what we r expecting. Intention comes from personal or collective preferences, whereas Belief comes from personal or collective experience. The landscape of The Game is physical. The nature of The Game is vibrational. Everything in physical dimension is perceptional.

Everything is about energy. Everything is about vibration. Everything is about Law of Attraction. Law of Attraction says "that which is like unto itself is drawn".

Different thoughts different vibe. Different feeling different emotion. Diff vibe diff attraction. Every vibe has its own frequency. Every frequency has its own channel. Every channel has its own players. Players of any same frequency will meet each other in the same channel. Players of same vibe will be matched up by LOA.

Every player has his physical expression called "Body". Every role assumes an identity called "Me". This "Me". wears on this "Body" . and started the
"Life Journey".

What the player has experienced leaves him an IMPRINT. called "Memory". Memory records what he has gone thru along the way called "Physical Trail".

Good memory means objective exposure is blended with good feeling. Bad memory means objective exposure is blended with bad feeling. Good feeling comes from positive interpretation. Bad feeling comes from negative interpretation. Interpretation is subjective, but exposure to a condition is objective.

Experience = objective exposure + subjective interpretation.
That's why one same exposure might leave one with good experience, while leave the other with bad experience. No two players will experience the same although they r exposed to a same condition.

Good experience is lightening. Bad experience is haunting. If not dealt mindfully, bad experience will become bad memory. Bad memory which haunts u always is called, "Nightmare". Nightmare when exists means u have got, "Unfinished Business". The business is finished already in the time-frame, but not yet finished in yr mind-frame, yr memory!

Everything happened is finished in the time-frame. But everything unacceptable is still living in yr mind-frame. Those which died when time passes by, reborn when memory walks by,

So, Unfinished Business is still living in yr heart, in yr memory, in yr injury!

The Business is not yet finished bcoz the player does not LET IT GO!

Thought is yr attraction. Feeling is yr guidance. Thought comes from physical you, whereas feeling comes from inner you. When physical you, listen to inner you, you are literally guiding yr manifestation, with yr higher intuition. And this is called "Blended Cocreation".

The Game is intended to please u. U r here to create utilising the never-ending Source Energy. Every player is a creator, but not everyone is a happy creator. Happy creators get what they want, unhappy creators get what they don't want. Both operate in the same physical dimension, but happy creators are deliberate creators, unhappy creators are reactive creators. They both create their own reality, nobody insert something unwanted into their own reality.

The Game is based on Law of Attraction, not Law of Insertion. No one can invade to yr space without yr invitation. You invite them in thru yr thoughts. Yr thoughts come from what u believe but not what u intend.

U set forth yr creation by thinking probable invasion. U meet yr counterpart in same channel, vibrationally. Then LOA match u up in reality thru manifestation.

Every thought has its own vibration. Whether it is a thought that brings u closer to what u r wanting, or a thought that draws u further from what u r wanting.

U r either achieving vibrational harmony with what u r wanting, or achieving vibrational harmony with what u r not wanting. If u r allowing, u r getting. If u r resisting, u r not getting.

Allow or not allow, that's the question!

Another way to approach this:

Law of Attraction = Law of matching up

Art of Allowing = Art.-of-Letting-it-be

Manifestation = Molding energy, into different shape

Reality = packaging of flowing energy

Reality is liquid, not solid.

Podcast Detail:

Time Length-7.54
File Size -1.8MB
File Format- MP3 32kbps

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